Aidez-nous à finir notre jeu O Big Bang !

At start, O Big Bang ( was designed to be a fast made webgame with gameplay innovation, but no advanced technic features. 2 years later, it's playable, quite innovative and it is a MMO real time strategic game with an original interface. The game is a bit complex at first, and we need your help to make it more user-friendly.

Visueel van project Aidez-nous à finir notre jeu O Big Bang !
Voor €5.000
2 %

Aidez-nous à finir notre jeu O Big Bang !

<p> <object height="81" width="100%"><param name="movie" value=";color=039&amp;sharing=false&amp;font=arial&amp;download=false&amp;show_comments=false&amp;"> <param name="allowscriptaccess" value="always"> <param name="wmode" value="opaque"> <embed allowscriptaccess="always" height="81" src=";color=039&amp;sharing=false&amp;font=arial&amp;download=false&amp;show_comments=false&amp;" type="application/x-shockwave-flash" width="100%" wmode="opaque"></embed></object></p> <p> <img alt="" height="302" src="" width="569"></p> <p> This is a strategic real time massively multiplayer online webgame. The game takes place inside an entity, a divinity called Ombrance ad shows the birth and death of universes. players are souls incarnated in stars. Their goal : increase their soul strengh. All is good to achieve this :grow the star, help and collaboriate with others players, betrayes them and makes them explode, makes chain reactions...</p> <p> in the end, only the 8 strongest souls will become Ombrance's chosens to accomplish her will (and so they would have won the game, of course).</p> <p> The game is available in FreeToPlay (so, it's basically free with paying options) at th address : <a href="http://http//" title="O Big bang, les chroniques d'Ombrance"></a></p> <p> Here's our YouTube page where you can see the ingame video made during the development : <a href="" title="Page Youtube pour O Big Bang"></a></p> <p> <img alt="" src=""><u><strong>About the Ombrance's Chronicles :</strong></u></p> <p> We want to develop ours upcomming games in a unique universe where players will find reference to older events (or future ones). The goal is to tell the story of this universe through several games. The timeline is almost defined and goes through thousands of years. O Big Bang takes place near the beginning of this timeline.</p> <p>  </p> <p> <u><strong>About our technology :</strong></u></p> <p> It has taken us a lot of time to build it and as a result we now have a very flexible game engine:</p> <p>                      - Php/javascript powered</p> <p>                      - Real-time</p> <p>                      - Massively multiplayer</p> <p>                      - Multi-languages</p> <p>                      - Game rule are updatables with almost no coding</p> <p>                      - Very flexible engine usable for different kinds of game</p> <p>  </p> <p> <u><strong>About us :</strong></u></p> <p> We are a team of 4:  Yann, Catherine, Tony and me, Régis. Nice to meet you! <strong>I</strong> am the big boss and my main task is coding and it's cool !</p> <p> Another progammer:<strong> Tony</strong>. It's very useful a Tony, you should give it a try!  This guy is 100% phlegm and kindness. I can remenber seeing him complain. Once.</p> <p> <strong>Catherine</strong> is un charge of paper work and accounting And better, she makes pastries and that's really cool. :-)</p> <p> And last, <strong>Yann</strong>.  Well, what's his job? Almost all the rest: game design, web design, graphic arrangement, management, communication. He even sometimes makes a mess in our coding work... Yeah I know.</p> <p> <strong>Entreloup</strong> was founded in 2007 in Vierzon (France. For the moment, we are working  on the <a href="" title="Nutswood, des jeux gratuits et des cadeaux">Nutswood</a> website. We launched a new version in april 2012.</p> <p>  </p>

Waar dient de collecte voor

<p> All what is below may evolve following the exchanges we will have with our kissbankers !</p> <p> <img alt="" src=""></p> <p>  </p> <p> The collected funds will be used for the following actions :</p> <p> <strong>'VISUAL' IMPROVEMENTS</strong></p> <p> (max. budget : 1 000 €)</p> <p> We didn't have any artist in the team during almost the development. This was a big constraint ad made a very auster game. In the end, an artist helped us a bit and this was a lot better. But it's not enough...</p> <p> <strong>'HELP TO UNDERSTAND THE GAME' IMPROVEMENTS</strong></p> <p> (estimated work : 2 months / estimated budget : 2 000 €)</p> <p> We want to add:</p> <p>                      - a more complete tutorial: the existing one is to short.</p> <p>                      - a AI system which brings action arround the most lonely players (space is quite huge, sometimes we feel quite lonely...),</p> <p>                      - change the landing page to build a community arround the game.</p> <p> <strong>'IN GAME GOALS' IMPROVEMENTS</strong></p> <p> (estimated work : 2 months / estimated budget : 2 000 €)</p> <p> One of the biggest problem in the game is the lack of goals felt by players when playing in a more solo way. To improve this we want :</p> <p>                      - Add/Improve a quest system (solo ou group),</p> <p>                      - Add/Improve a achievements system</p> <p>    </p> <p>  </p>

Kies je beloning


A big thanks with your name in the game credits


Previous bonus + access to a development blog


Bonus précédents + accès à un forum dédié pour particper aux échanges sur le développement et proposer vos idées


Bonus précédents + accès réservé à un nouveau type d'étoile + 625 crédits de jeu


Previous bonus +bill of the game autographed by the team + 2500 game credits instead of 625
  • 10/10 beschikbaar


Previous bonus + you take part in the creation of a new king of star and name it + 6250 game credits instead of 2500
  • 5/5 beschikbaar


Previous bonus + 12500 game credits instead of 6250 + you come to see us during one day in the studio to discuss with the team and eat some Catherine's cake!
  • 1/1 beschikbaar

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